This creature resembles a massive night-black mastiff with red eyes which snorts smoke out of its mouth and nostrils.
HELL HOUND RETRIEVER CR 7
LE Medium outsider (evil, extraplanar, fire, lawful)
Init +6; Senses darkvision 60 ft., scent; Perception +7
AC 19, touch 12, flat-footed 17 (+2 Dex, +7 natural)
hp 76 (8d10+32)
Fort +10, Ref +5, Will +6
Weaknesses vulnerability to cold
Speed 40 ft.
Melee bite(2) +12/+7 (1d8+4 plus 1d6 fire)
Special Attacks breath weapon (10-ft. cone, once every 2d4 rounds, 4d6 fire damage, Reflex DC 18 for half)
Favored Enemy – Deal breakers (As ranger, +2 attack and +2 damage with +2 DC on breath
Can cast Magic Fang once per day (+1 to hit and damage).
Special Defenses Incorruptible (immune to mind effecting spells), Protection from Chaos 10’ radius.
Str 18, Dex 15, Con 18, Int 12, Wis 18, Cha 6
Base Atk +4; CMB +5; CMD 16 (20 vs. trip)
Feats Improved Initiative, Run
Skills Acrobatics +12, Perception +11, Stealth +17, Survival +11; Racial Modifiers +5 Stealth
Languages Infernal, Common
Environment any (Hell)
Organization solitary, pair, or pack (3–12)
Treasure – Collar functions as amulet of the planes. Asmodeus can locate these at will.
Favored Terrain – Desert and Wastelands.Hunter’s Bond – A Hell Hound can bond with a powerful devil or servants of Asmodeus as a ranger does with animals or companions.
A typical hell hound retriever stands 4–5 feet tall at the shoulder and weighs 200 pounds. Hell Hound retrievers are bred and trained by Asmodeus. He has a fondness for these animals and names them as puppies. Summoning a Hell Hound Retriever is a 5th level spell known only by clerics of Asmodeus.