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Gazetteer – 03a – Races

  1. The runes of thought and instinct combine with other runes to create a limitless world of plants and animals.  Certain rune combinations have thrived more than others.  Plants, insects, animals, and birds have all thrived, but this section mainly outlines the most prosperous of the creatures capable of sentient thought.
    1. Beast People
    2. Blue People
    3. Chaotic Races
    4. Dhampir
    5. Dragons
    6. Drow
    7. Dwarves
    8. Elves
    9. Giants
    10. Gnomes
    11. Goblins
    12. Halflings
    13. Half-orcs
    14. Hobgoblins
    15. Humans
    16. Lizardmen
    17. Raksha
    18. Tiefling
    19. Undead
    20. Animals
    21. Monsters